By RENALDO DORSETT
Tribune Sports Reporter
rdorsett@tribunemedia.net
JONATHAN McFall is having a standout junior season for the Chowan Hawks in NCAA Division II basketball.
Chowan had three consecutive contests this week postponed due to the COVID-19 pandemic, but McFall has emerged as a team leader in his first year with the programme in Murfreesboro, North Carolina.
The 6’5” junior guard leads in nearly every statistical category - scoring, rebounds, steals, blocks and free throw shooting.
McFall currently averages 17 points, 5.7 rebounds, 1.5 steals and 1.3 blocks per game. He is also shooting 50 percent from the field and 88 percent from the free throw line.
In the second game of the season, McFall scored a season high 23 points in the first game of a back to back against Greenville. He had 15 points and a season high six assists against Mount Olive and also had a season high eight rebounds in two games - 16 points and eight boards in the season opener against Barton and 20 points with eight boards in their most recent outing, a January 30 matchup against Emmanuel.
Chowan was initially scheduled to play at Southern Wesleyan on Friday and Saturday; however, for Southern Wesleyan to meet the minimum NCAA and Conference Carolinas COVID testing and quarantining standards outlined in the Conference Carolinas Return to Play Protocol for Basketball, the game has been postponed.
The 2-4 Hawks’ next scheduled contest is February 12 at home against King.
McFall transferred to Chowan after a two year stint with Catawba Valley Community College Red Hawks.
He played in 27 games as a freshman for the Red Hawks, and averaged 6.4 points per game.
In his sophomore season, those numbers increased across the board to 17.5 points, 4.9 rebounds and two assists per game.
Locally, McFall was a member of the St. Augustine’s Big Red Machine before he transition to Rabun Gap-Nacoochee School in Georgia where he was a two sport star in basketball and baseball. As a senior, he averaged 17 points, five rebounds, 1.7 steals and 1.8 assists per game.



Comments
Use the comment form below to begin a discussion about this content.
Sign in to comment
OpenID